The battlefield had a central farm complex surrounded by fields. Tim had an orchard on his side while I had a partial fenced field on my side. The far end had some light woods |
The center of the Confederate line was help by a poor quality brigade. Low command value and unreliable troops would mean the Confederates would have a tough time getting them to move. |
The Union left was help by Eastwood's brigade. This small brigade was comprised of three 'uppity' regiments. They had a small 12lb battery in support. |
The Confederate right formed an 'L' that threatened to crush Eastwood's brigade like a walnut. |
Their position was perfect for a brutal dose of enfilading fire but they could not get the volley off in time. |
The rebs charge the shaken 114th Penn and do no damage! The fight would continue for another round. |
The 76th Penn charged the flank and the slaughter would be enormous. The rebel unit would be completely destroyed. The first losses of the battle. |
Gibson's brigade got bogged down for most of the battle trying to get to the farm compound. |
Eastwood's Brigade broke after two volleys of enfilading fire drove the 5th New York back. |
Gibson's Brigade finally captured the farm just as the flanks of the Union army collapsed. |
The day would go to the Confederates. This game was a lot of fun. I think the points approach will work very well for fun games and maybe even a campaign.
3 comments:
Great report!
Thanks Tom! Not sure it is a great report but it sure was a fun game.
I will second that it was a great game, the Glory Hall rules about not being able to fire if you do more than one move really makes you think about what your doing.
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