Wednesday, December 13, 2017

2017 Year in Review

It is time once again to look back at the year that has passed and try to make some sense of it all.  In January I did a little predictive post about what I thought I would be doing for 2017.  I am doing this a couple weeks early this year but I doubt that my perspective will change greatly in the next couple of weeks so I might as well get this over with.

Before I get to the specifics of the year in review I want to make some general observations.  The first is that I just have not been having very much fun with gaming over the last couple of years.  This year has really brought this front and center for me.  This lack of fun is not complete as there have been lots of good times to be sure.  It is just taken as a whole I am just not getting the enjoyment from the hobby that I once did.

I have really been trying to figure out why the fun level has been dropping and this has lead to several conversations with friends.  It turns out that I am not alone in this feeling.  Even though I have been talking to others I am going to try and address this strictly from my own perspective and experiences.

For me, I have found that the lack of a focus game has really made it hard for me to get excited about anything.  In the past I gamed with a group of gamers that changed games every week and no one knew what we would be playing until a few days before game day.  Back then I had a similar feeling about gaming as I do now.  This was solved when I and a few others switched game days and began to focus on a very limited number of games.  Over the last couple of years the shear number of games that have come out has really made it hard to pick just a few games to focus on.  This variety has also made it difficult to get agreement on what to play.  As you know, without opponents their is not much chance of playing a game.

That leads for to the next factor - opponents.  Some of the best friends I have had in my life have been my game friends.  As we all know people change and we all have our own life experiences that pull us in our own directions.  Over the last few years I have found my circle of game friends and opponents gradually decline.  Some of these guys have completely left gaming to pursue other interests.  Some have moved on to other game interests in card or board gaming and don't do much of any miniature gaming any more. Still others have been attracted to a specific game and have moved on to a group that better supports their interest.  A few just have scheduling issues and we just don't have much opportunity to play.  I am fortunate in I still count all these guys as friends even though we don't do much any more.  In the end I find myself with only a small pool of people to game against.

Another change that may be impacting my enjoyment of the hobby is the online culture.  Over the last few years I have seen the online game culture shift away from Forum based communities supported by personal blogs, and towards Facebook groups.  Facebook groups are really bad in how they organize (or actually don't organize) information for ease of access.  These groups lead to repetitive topics and questions that do not help to move the community forward.  As for the blog aspect I have found it hard to get motivated to blog when their seems to be no traffic.  Right now this blog has 60%-70% Googlebot traffic.  Of the few humans that visit I get almost no feedback.  It just feel like the hobby community is just not their anymore.

One final observation.  The amazing variety of games and models that are currently available, combined with the new stuff being released every week, has really put me in an analysis paralysis fit.  There is so much cool stuff I just don't know what to do.  I want it all but my limited hobby budget as well as time says I can't have it all.  I slowly find myself slipping into the trap of my hobby is buying cool stuff and then putting on the shelf and new doing anything with it.

Ok time to get on with the specifics of the year.

Flames of War (v3, v3.5, v4, WWI, WWII, AIW)

I was really excited about Flames of War at the beginning of the year and I truly expected this to be a great year for the game.  Back in January version 4 was already on the horizon and I was holding out cautious optimism for the new version.  When it was released we dug in and played some games.  The new army construction really left us all flat and then gradually angry.  We hated the new lists so much we actually never played v4 MW proper.  Instead we used the old North Africa book and the EW/LW rules.  We had some fun games and generally liked the rules but the damage Battlefront did to the whole feed of the game with the crappy lists was too much.  We have now decided to put the game on the shelf and wait and see what happens in the future.  For 2017 this was a MAJOR disappointment.  Oh and I basically painted nothing for this game this year.

TANKS

This was the second most played game for me this year at 8 games.  It is fast and fun and I have painted models and terrain that I am not using for FoW so it was pretty easy to get into.  I bought several expansions and painted a bunch of models for this game.  A fun game and a good year for it.

SAGA

Not a bad year for this game.  I got in a few games and we even had it on a month rotation for a while.  I didn't paint any new models or armies and no new terrain added to the collection.

Kings of War

This was another game that I had a lot of optimism for this year.  We actually started a campaign with a monthy game day but this only lasted until march and it died off.  I did nothing for this game this year.  Kind of a disappointment and I am not sure where this game is going locally.

Black Powder

This was a good year for this game.  I managed to get in one practice game at the start of the year and then we had battle number two of our Chancellorsville battle trilogy.  The big battle was great fun and really nail-biter.  I managed to paint up some more ACW figure for the collection. I also purchased even more French Napoleonic figures but did not manage to get anything painted.  All in all a good year but it could have been and should have been so much more.

Frostgrave

This was a bit if a bright spot in the year.  Even though I only got in 3 games I made a lot of progress collecting and painting monsters, terrain and objectives.  I also got to try the Ulterior Motives scenario system and I really like that.  This should have been give more time but I rate it a win for the year.

Infinity

Fail..  This game is done.  Nothing happened at all.  No painting no playing.  I might have bought something for it but I can't remember.  This game was a victim of all the new cool stuff being released and it just killed my interest.  This one is likely gone for good.

Bolt Action

We managed to get this game into a monthly rotation and I got in another couple of practice game for the infamous big tank battle but no big game this year.  It is hard for me to call this a win with only 4 games in but the nature of my gaming now that is not too bad.  I did paint several tanks and even a few Marines.  We still have not tried second edition.  It is funny that the new edition has not caused a derailment of this game the way new versions of other games I like have.

Victory at Sea

Haha...nothing...not a thing was done.  I even forgot I had this on the list.

Other Stuff

A lot of stuff happened this year that I was not expecting and this just helped to muddy the focus waters badly.  It all started in February when my friend Randy and I decided to play 40K after years away from it.  We played a game of 5th edition and had a blast.  Then Shadow War Armageddon was released and I started building kill teams.  This turned out to be the most played game of the year for me. It is the first GW game I have purchased in many years.  Then 40K 8th was released and I bought that and a few supplements. I got in a few games and had a good time.  Then my all time favorite GW game, Necromunda, got new release so even more purchases.  GW kind of stole the year.

I also got a in a bunch of Warhammer Quest games this year.  Not the new one but the old school stuff.  Good times.  My friend Tim got me into CAV:Strike Operations so I acquired and painted some models.  The Flames of War drama got me off my butt to finally try Battlgroup - a game I have been thinking about for years.  It was very good.  We also played a game of Fistful of Lead which was fun.

Final Thoughts

I played 17 different games in 2017!  That is a lot of diversity and it may be the most variety ever in a single year for me.  Good times were had to be sure but in the end it is just too much.  I need to find a way to refocus and re-energize my hobby.  At this point I am unsure of the future of the blog (starting to feel pointless) and my future with the hobby.  I am not giving up to be sure but changes will have to be made.  Perhaps after the new year I will have more clarity.




Friday, August 25, 2017

Daimler Dingo Scout Car

This is the Warlord Games Daimler Dingo Scout car model.  It is a resin and white metal kit.  The exterior detail is excellent but it is sadly lacking interior details.

This model will represent the battalion commander for my Point 213 game.  He will really only function as a morale boost as in an all tank game he can't hurt anything.




Tuesday, August 22, 2017

Cromwell Troop Leader

As part of the Point 213 project I needed one extra Cromwell.  For the big game this tank will be part of the Squadron command.  For other game this tank will be the troop leader for my Cromwell troop.



Anyway, not much more to say.  Just another tank for this project.  This one is also a Warlord plastic model like the others.

Thursday, August 17, 2017

Cromwell Company (Squadron) Command


These are a couple more British Cromwell tanks for the point 213 game.  These represent the CO and the 2iC of the squadron, or company.  These will be controlled, in the game, by one play who will also have an additional Cromwell to command.


These are Warlord plastic models just like all the other tanks for this project.  Not much more to add other than I am getting to be n expert in building and painting these (ok not an expert in painting them).

Friday, August 11, 2017

'Final' British Units for Point 213 Game

This never ending Point 213 project might actually be coming to an end.  I have finally completed the last of my British tanks for this project.  I cheated a little and decided to drop three additional tanks from the game but I might change my mind again...


I was planning to feature all the new additions to the collection in this post but Blogger is acting funny so I will leave you with just the group picture for now.  I will do separate posts to detail what has been done.  You can also check out these previous posts for this project.

http://dspaintingblog.blogspot.com/2017/07/another-british-tank-troop-4cly.html

http://dspaintingblog.blogspot.com/2017/04/warlord-plastic-tigers.html

http://dspaintingblog.blogspot.com/2017/01/british-tank-troop-4th-county-of-london.html

Friday, August 4, 2017

Rach Army Update - CAV


I have now completed 4 CAV models for my Rach army.  I have really enjoyed working on these so far.  I have also been working through the rules and I may be doing a review at some point in the future.  I still have several more models to paint but I am working out how to organize them into units for game play.  Keep an eye out for more updates on this impromptu project.

Wednesday, August 2, 2017

Rach Emperor - CAV

Time for another installment to my CAV Rach project.  This time we have the Emperor.  This thing is huge!  It is mounted to a 40mm hex base, like all my CAVs, and it barely fits.  The 25mm base supplied with the model would just look stupid.  Like my other models this is in the Bones material and has similar limitations as a result.  The shear size of the model allows for a littler better detail.  I really like this model.